1 ABTT-CAF6 Player 1 starts each half with 0 timeouts 2 AZTT-CAF6 Player 1 starts each half with 5 timeouts 3 BBTT-CAF6 Player 1 starts each half with 8 timeouts 4 AVST-AA4R Player 1 has infinite timeouts 5 ABTT-CAGC Player 2 starts each half with 0 timeouts 6 AZTT-CAGC Player 2 starts each half with 5 timeouts 7 BBTT-CAGC Player 2 starts each half with 8 timeouts 8 AVST-AA6J Player 2 has infinite timeouts 9 GBTA-CAFE Play clock resets to 30 seconds 10 JZTA-CAFE Play clock resets to 45 seconds 11 NBTA-CAFE Play clock resets to 60 seconds 12 DANT-AA6C Play clock does not run--infinite time to choose play 13 AD7T-CCHT Each quarter is 1 minute long 14 AD7T-CGHT Each quarter is 3 minutes long 15 AD7T-CAST Each quarter is 20 minutes long 16 AD7T-DAST Each quarter is 30 minutes long 17 AKDA-EAHC 1 play to get a 1st down instead of 4 18 APDA-EAHC 2 plays to get a 1st down instead of 4 19 AVDA-EAHC 3 plays to get a 1st down instead of 4 20 ABDT-F19N + ABDT-ELHY 5 yards needed for a 1st down 21 ABDT-FD9N + ABDT-E8HY 15 yards needed for a 1st down 22 ABDT-E39N + ABDT-FJHY 20 yards needed for a 1st down 23 AKDT-EA94 Always 1st and goal 24 ABEA-EAE2 Touchdown worth 0 pts. 25 APEA-EAE2 Touchdown worth 3 pts. 26 AZEA-EAE2 Touchdown worth 5 pts. 27 BFEA-EAE2 Touchdown worth 9 pts. 28 CBEA-EAE2 Touchdown worth 10 pts. 29 ABEA-EAEE Extra pt. worth 0 pts. 30 AVEA-EAEE Extra pt. worth 4 pts. 31 AZEA-EAEE Extra pt. worth 5 pts. 32 A7EA-EAEE Extra pt. worth 7 pts. 33 BFEA-EAEE Extra pt. worth 9 pts. 34 CBEA-EAEE Extra pt. worth 10 pts. 35 ABEA-EAER Field goal worth 0 pts. 36 AZEA-EAER Field goal worth 5 pts. 37 A3EA-EAER Field goal worth 6 pts. 38 BFEA-EAER Field goal worth 9 pts. 39 CBEA-EAER Field goal worth 10 pts. 40 ABEA-EAGE Safety worth 0 pts. 41 AZEA-EAGE Safety worth 5 pts. 42 A7EA-EAGE Safety worth 7 pts. 43 BFEA-EAGE Safety worth 9 pts. 44 CBEA-EAGE Safety worth 10 pts.
Dual Orb: Seirei Tama Densetsu
Игры Super Nintendo (SNES)
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