Вышел HD Mode 7 mod, beta 4 на основе bsnes 107.3
http://s000.tinyupload.com/index.php?file_id=04003636241341097966Измененния:
Widescreen: Setting to expand Mode 7 backgrounds to the left and right for a 16:9 aspect ratio.
Tweaked the behavior of Output/Center to drop the top and bottom 4 scanlines in 1080p fullscreen. This bumps the scaling form 4x to 5x and with widescreen allows native 1080p fullscreen Mode 7 with uniformly scaled sprites.
Replaced magic numbers with preliminary detection for values at the edges that break perspective correction. Fixes Tales of Phantasia (and should not break Super Mario Kart).
Disabled the automatic switching to non-scaled when there is no Mode 7 background, as it breaks with widescreen. [may also help with some shaders, IIRC someone asked for this]
В планах у автора
Auto detect for perspective correction, so you don't have to manually switch it off for Castlevania, Terranigma and so on
Allow supersampling and scaling at the same time, e.g. 4x resolution and each of those pixels averaged from 3x3 subpixels.
Optimization. Getting a few more FPS. Or a step or 2 higher without dropping below playable rates.
Fix interlacing at odd scale factors.
Higher color depth ('normal' 8 bits per RGB component instead of the SNESs 5 [256 values instead of 32, 16,777,216 colors instead of 32,768]). Should allow for:
better supersampling results
slightly improved blending in general
Allowing a new HD feature to smooth the blended colors that help with the illusion of depth [I'm so looking forward to this. Those gradients only changing every few scanlines clashes strongly with the HD background.]
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