Вчера вышел
My NES 6 - довольно качественный эмулятор NES от арабского(!) разработчика Ala Ibrahim Hadid.
Из достоинств:
- высокая точность (проходит большинство тестов с nesdev.com, второй после puNES по данным tasvideos.org)
- использование многоядерности
- удобный интерфейс
- встроенная БД с информацией об играх
- поддержка множества мапперов (97% задокументированных)
- турбокнопки
- чтение внешних палитр
- режим Dendy
Features
Powerful Launcher that uses NesCart DB and SQLite databases to organize roms.
Uses NesCart DB to show and use accurate game information.
Ability to save snapshots of current game.
Run game in windowed or fullscreen mode with useful video options like keep aspect ratio.
Ability to record sound.
Multilingual interface.
Save and load state ability.
Accuracy, My Nes pass almost all known nes tests by emulating the real hardware behaviors without any kind of emulation hack.
Compatibility, My Nes support more than 100 board/mapper which mean thousands of games are playable.
Multithreaded Emulator, the emulation process run in thread separated from renderer threads. This may improve performance especially with multi core cpus.
CPU 6502:All CPU 6502 instructions implemented including the so called illegal opcodes.
Interrupts: Implement exact interrupt timings like interrupt check before the last instruction behavior
PPU: Implement the Picture Processor Unit as described in the wiki docs http://wiki.nesdev.com/w/index.php/PPU_rendering with exact timing
Palettes: Implement the palette generator of NTSC video as described at http://wiki.nesdev.com/w/index.php/NTSC_video
TV Formats:NTSC, PALB and DENDY.
Sound: Implement all Nes 5 sound channels, MMC5 external sound channels and VRC6 external sound channels. Also the DC Blocker filter is applied to the output.
Sound Playback And Record: Fixed to 44100 Hz - 16 bit - Mono. Applied for playback and record. Sound record depends on emulation speed not on sound playback so record doesn't affected if the emulator run fast or slow.
Mappers And Boards: Implement about 97% of known and documented mappers
Controllers: 4 players joypads, Zapper and VSUnisystem DIP. Note that you'll need to connect Zapper or 4 Player in settings manually in order to use it