Автор Тема: FS-UAE 2.8.3  (Прочитано 3482 раз)

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Оффлайн pix07

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FS-UAE 2.8.3
« : 13 Декабрь 2018, 15:30:09 »
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FS-UAE integrates the most accurate Amiga emulation code available from WinUAE. FS-UAE emulates A500, A500+, A600, A1200, A1000, A3000 and A4000 models, but you can tweak the hardware configuration and create customized Amigas.

https://fs-uae.net/download#windows

Оффлайн Alex-4

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FS-UAE 2.8.3
« Ответ #1 : 22 Июнь 2019, 00:56:21 »
FS-UAE после 2.5 лет обновился до версии 3.0

Изменения:

* Fixed JIT direct access on modern Linux distributions.
* FS-UAE default is now to show a 692x540 image, not stretched to fill screen.
* Built-in configurations for many more game controllers.
* New option whdload_quit_key to gracefully quit slaves.
* Added more shaders (compiled/ported/written by guest.r and rsn8887).
* Alt+F4 and Cmd+Q will no longer quit FS-UAE (in full keyboard emulation mode).
* Use raw input on Windows again (allows grabbing of Windows keys, etc).
* Updated emulation core from WinUAE 3300b2.
* Several new configuration options (see Changelog for details).
* Many more smaller fixes and updates (see Changelog for details).

Changes in FS-UAE Launcher 3.0 (compared to 2.8):

* Plugins can provide files for offline use (WHDLoad, JST, SKick, etc).
* Added support for .gz/.adz/.roz/.xz-compressed files.
* Support WHDLoad versions 18.4 and 18.5 (game database).
* Revert fullscreen_mode to default when upgrading from older versions.
* Use https for all more fs-uae.net and openretro.org communication.
* Support hd_requirements = xpkmaster.library.
* Fixed problem on Windows where devices were sometimes not detected.
* Make configurations list wider when window width is quite large.
* Try to use config from game database when launching with a WHDLoad archive.
* Extract WHDLoad arguments from .info file when loading a WHDLoad archive.
* Sync "unpublished" games from the online game database, option to show.
* Many bugfixes and smaller improvements (see Changelog for details).

Build-related:

* Only x86-64 (64-bit) official builds for Windows and macOS and Linux.
* Building for x86 (32-bit) still works on all platforms.
* 32-bit packages for Ubuntu, Debian, Fedora and openSUSE are still available.
* Builds for macOS require 10.9+. The source can be built for older versions.

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