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Игры на консолях 5-6 поколений / Re: Исходный код и арт UMK3 для Panasonic 3DO
« : 03 Апрель 2011, 17:40:21 »bcrt2000, it looks like UMK3 parts of the code are the ones coming from Saturn, since there was no UMK3 on the Playstation.
As for recreating MKT with this code - I think it's possible (though I by no means a programmer), but it will take too much time and dedication to complete such big project. It's no wonder people don't want to do this. Besides, I think if someone would like to create MKT with this code, they either will need serious help from professional progarmmer or be professionals themselves.
And I am too dissappointed with the lack of reaction.
I've been looking at the code for the last day and I see no references to "Sega", "Saturn", "3DO", or "3D0" in it. It has 1300+ references to "Sony" or "PSX" in the code. Unless the developers were incredibly lazy and didn't change any of the function names or comments, this is an unreleased version of UMK3 for PSX. Remember that the Saturn also had no version of MK3 on it, and there is actually an early beta video of the Saturn version of UMK3 out there which shows stuff thats in the PSX version of MK3 (like the MK3 Sony Development Team is in the Saturn beta with a picture of them). So at some point there existed MK3 for PSX. Then at some point they started adding UMK3 elements to it (which is what is in this code base), and then during that time they must've ported it over to Saturn as well. The fact that the file structure on MK3 PSX and UMK3 Saturn matches this code also supports this theory. So either they stopped development on UMK3 for PSX or they just decided not to release it. And eventually the code was likely reused for MK Trilogy on PSX, which had to have been either ported back from Saturn or the unreleased UMK3 code was used to make it.
I just figured I'd bring attention to it because people are working on ROM hacks which is very limiting. On the Arcade the most advanced ROM hack we've seen is the Juggernaut hack for UMK3 where someone managed to insert select screen graphics for Smoke and Noob Saibot into the ROM-- but the author of this hack is unknown. And while on the Genesis Kabal has made a great hack, its again very limiting due to the hardware of the Genesis. This source code cracks everything wide open.