Jpcsp v0.2 Rev. 956 (Только jar файл).
Изменения с 945-ой ревизии:
- re-ordered log level combo box
- better support for thread wait timeout and wait cleanup on thread deletion (in
sema, event flag and umd)
- minor comment changes
- added LMODE GE command
- Fix for filenames containing "." in path ( Issue 86 )
- added transform2D to vertex info logging. non-float vertex types make more sense
in 2D mode, otherwise they require a scale in one of the matrices
- sceKernelCreateSema: allows 0 as name address (used by Mortal Kombat)
- Basic implementation for pspSysMem.free(). Not complete but seems to fit some
games
- Implemented the opening of "umd0:" which allows reading of UMD sectors ( Issue
24 )
- Minimal implementation for VRNDS, VRNDI, VRNDF1 and VRNDF2 - Random numbers
generation. VFPU has normally 8 special registers to hold seeds but they are not
implemented
- added umd1 as umd device