ALKOSHA, чем тебе не нравится скорость данной игры?
Переодически проседает, это 2 раза за всю игру? И то на самой последней сложности, когда куча монстров, мало кто будет на ней играть, тока мазохисты)Сам Ромеро называл этот порт одной из лучших версий дума. В нем даже цветопередача улучшена по сравнению с оригиналом и некоторые эффекты.
А вот немного вики
The PlayStation version of Doom was published and developed by Williams Entertainment and released on November 16, 1995. This version spent six months in development. It is almost certainly the
best selling version of the game after the original PC version. The PlayStation version was met with
critical acclaim, with critics concurring it to be by far the
best console version of the game to date.
Major Mike of GamePro gave it a
perfect score in all four categories (graphics, sound, control, and FunFactor), noting that it was not just a straight conversion but a drastically reworked and comprehensive edition with "enough new twists and turns to surprise even the most battle-weary Doom player." He applauded the inclusion of Doom II, the added levels, the much smoother graphics when compared to previous console ports, the clear sound effects, the "chilling" music, and the precise controls.
IGN gave it a 7 out of 10, citing the
high frame rate, impressive lighting effects, use of the PlayStation Link Cable, and inclusion of Doom II content.