- Dxbx, an Xbox1 High Level Emulator written in Delphi. Dxbx has it's own kernel, emulates controllers, sound and graphics, and offers a toolchain for Xbox executables, library and symbol-pattern files. It runs many SDK samples and some game-intros.
Emulation Notes
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The Dxbx project implements a different function detection method, which has both positive and negative consequences:
The nice thing is, that it will make it easier for us to debug non-working games (so, in theory we have an easier job in supporting new games).
The down side is, that our detection method won't work with so-called link-time optimized games - so we won't support those (yet).
Version 0.4 Release:
- Rewrite of pattern scanning and symbol detection
- Menu option to skip cache file
- Menu configuration for log settings
- Games loaded will be added to the gamelist.
- Games in the gamelist can be started by pressing launch button
- F12 for creating screenshotss
- Pixel shader emulation
- Speedups in function-patching.
- Software overlay mode speedups & full-screen stretching.
- XbeExplorer feature : Goto address
- XbeExplorer feature : Manual extraction of function patterns
- Major speedup in 'logging-disabled' mode
Again huge improvements...
Dxbx compatibility
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Turok - Intro movie & start of main menu
Rayman Arena - Intro & main menu
Smashing Drive - Playable on Nvidia
Gauntlet Dark Legacy - playable, with lots of glitches
Probably a lot more, but not every game has been tested.
Also a lot of homebrew is playable.
Motocross Maniacs
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