GUI - Improved font rendering - More flexible font sizing - ROM selector improvements - Support for stella.pro file and libretro box art Television - PAL-M now generates NTSC colours rather than PAL - Better framing of image Other - Emulator responds to HUP signal by reloading the current cartridge - CoProcessor (ARM) Registers window now works with CDFJ and DPC+ - Global and Local variables can now be filtered - Freetype rendering is no longer used in the default builds Bug fixes - Misbehaving ARM programs could cause a crash by accessing memory addresses that aren't represented in the emulation - Requesting multiple composite screenshotting could cause deadlocks - If screen size changed between requests then the compositing process deadlocked - Paddle movement with the stelladaptor was inverted - Bug introduced in v0.28.0 - CPU in KIL state did not tick the TIA and RIOT - Moviecart - ROM would crash if moviecart volume control was increased to the maximum - Brightness control moved in incorrect increments - OSD display was affected by brightness level
Mario Paint
Игры Super Nintendo (SNES)
» [NES] RayCastle - 3D-шутер с редактором уровней 16:05
» Не пройденные (заброшенные) игры 16:03
» Рассуждения об играх 15:54
» Лучший эмулятор Sega Genesis 15:28
» Серия Metroid 14:45
» Стримы - новое телевидение? 14:41
» [GBA] Breath of Fire II 14:34
» Чёрно-белые изображение Sega TA06w 14:22
» [GBA] Pokémon Mystery Dungeon: Red Rescue Team 13:58
» Ремонт PC Engine Duo/Duo R 12:25
» [GBA] Dragon Ball Z: The Legacy of Goku - поиск шрифта 12:24
» Sonic: The Final of Painful World Spikes Kaizo 12:16
» [SCD] Snatcher 11:24
» Picostation PS1 10:12
» Пройденные игры 00:53