Новая версия эмулятора NES, Super Nintendo, Game Boy (Color) и Game Boy Advance для Linux и Windows.
higan: project source code hierarchy restructured; icarus directly integrated higan: added software emulation of color-bleed, LCD-refresh, scanlines, interlacing icarus: you can now load and import ROM files/archives from the main higan menu NES: fixed manifest parsing for board mirroring and VRC pinouts SNES: fixed manifest for Star Ocean SNES: fixed manifest for Rockman X2,X3 GB: enabling LCD restarts frame GB: emulated extra OAM STAT IRQ quirk required for GBVideoPlayer (Shonumi) GB: VBK, BGPI, OBPI are readable GB: OAM DMA happens inside PPU core instead of CPU core GB: fixed APU length and sweep operations GB: emulated wave RAM quirks when accessing while channel is enabled GB: improved timings of several CPU opcodes (gekkio) GB: improved timings of OAM DMA refresh (gekkio) GB: CPU uses open collector logic; return 0xFF for unmapped memory (gekkio) GBA: fixed sequencer enable flags; fixes audio in Zelda - Minish Cap (Jonas Quinn) GBA: fixed disassembler masking error (Lioncash) hiro: Cocoa support added; higan can now be compiled on Mac OS X 10.7+ nall: improved program path detection on Windows higan/Windows: moved configuration data from %appdata% to %localappdata% higan/Linux,BSD: moved configuration data from ~/.config/higan to ~/.local/higan
Оно с самого начала опенсорсом было.
Goemon: Mononoke Sugoroku
Игры Nintendo 64
» [NES] Contra 2in1 12:38
» Эмуляционный арт 12:35
» NESRGB AV Famicom - цифровой шум 12:32
» Picostation PS1 12:27
» Зажата кнопка вправо на джойстике Sega Mega Drive 12:21
» Игры, в которые вы боялись играть. 12:17
» максимальный объём карты памяти 11:48
» Рассуждения об играх 11:41
» [NES] Battletoads - несколько концовок!!! 11:30
» [NES] Левелдизайн (в играх, где сам создаешь уровни) 11:25
» [SMD/SNES] Zero the Kamikaze Squirrel 11:12
» Серия Sonic the Hedgehog - новости, слухи, факты 10:10
» Пройденные игры 09:32
» PPSSPP - эмулятор PSP 09:11
» Vita3K - эмулятор PS Vita 09:09