Emulation fixes: - ARM: Remove obsolete force-alignment in bx pc - ARM: Fake bpkt instruction should take no cycles - GB Audio: Fix channels 1/2 staying muted if restarted after long silence - GB Audio: Fix channel 1 restarting if sweep applies after stop - GB Audio: Fix restarting envelope when writing to register - GB Audio: Improve “zombie mode” emulation in CGB mode - GB I/O: Read back proper SVBK value after writing 0 - GB SIO: Disabling SIO should cancel pending transfers - GBA Audio: Fix sample timing drifting when changing sample interval - GBA Audio: Fix initial channel 3 wave RAM - GBA Audio: Fix sample position issues when rate changes - GBA GPIO: Fix tilt scale and orientation - GBA BIOS: Fix clobbering registers with word-sized CpuSet - GBA SIO: Fix normal mode SI/SO semantics Other fixes: - GB: Fix applying a patch that changes the cartridge mapper - GBA Savedata: Fix crash when resizing flash save games for RTC data - mGUI: Fix cases where an older save state screenshot would be shown - Qt: Re-enable sync for multiplayer windows that aren’t connected - Qt: Fix mute settings not being loaded on setting screen - Qt: Fix screen freezing on macOS after closing save state window - Vita: Fix camera setting not appearing Miscellaneous: - mGUI: Persist fast forwarding after closing menu - Qt: Add exporting of SAV + RTC saves from Save Converter to strip RTC data - VFS: Use anonymousMemoryMap for large 7z allocations
(Zenobi Software).png)
Treasure Island (1991)(Zenobi Software)
Игры ZX Spectrum
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