Bugfixes: - GB, GBA: Fix crashes when attempting to identify null VFiles - GB, GBA: Fix sync to video with frameskip - GB, GBA Savedata: Fix savestate-related save overwriting (fixes #834) - GB Audio: Fix NRx2 writes while active (fixes #866) - GB Core: Fix palette loading when loading a foreign config - GB MBC: Pocket Cam memory should be accessible without enabling - GB MBC: Fix SRAM sizes 4 and 5 - GB MBC: Fix RTC initialization (fixes #825) - GB MBC: Fix RTC loading when file size is off - GB Memory: Initialize peripheral pointers - GB Memory: Prevent accessing empty SRAM (fixes #831) - GB Memory: Fix HDMA count starting in mode 0 (fixes #855) - GB Memory: Actually load latch time from savestate - GB Serialize: Fix deserializing video STAT - GB Video: Fix 16-bit screenshots (fixes #826) - GB Video: Fix potential hang when ending mode 0 - GB Video: Fix read mode when enabling LCD - GBA: Reset active region as needed when loading a ROM - GBA: Fix keypad IRQs not firing when extra buttons are pressed - GBA BIOS: Use core’s VRAM variable instead of renderer’s - GBA Cheats: Fix PARv3 multiline blocks (fixes #889) - GBA I/O: Fix reading from a few invalid I/O registers (fixes #876) - GBA Savedata: Fix 512 byte EEPROM saving as 8kB (fixes #877) - GBA Savedata: Fix size of SRAM saves (fixes #883) - GBA Video: Fix broken sprite blending hack (fixes #532) - Python: Fix importing .gb or .gba before .core - Qt: Fix command line debugger closing second game - Qt: Fix LOG argument order - Qt: Fix timezone issues with time overrides - Qt: Fix sprite export pausing game indefinitely (fixes #841) - SDL: Fix potential race condition when pressing keys (fixes #872) Misc: - CMake: Fix CPack dependencies for libpng 1.6 - GBA: Detect hardware for Pokémon FireRed ROM hacks - GBA Cheats: Improve detection of raw cheats - Qt: Don’t rebuild library view if style hasn’t changed - Qt: Allow overrides to be saved before a game is loaded - Qt: Hide mouse immediately when loading - SDL: Fix 2.0.5 build on macOS under some circumstances - VFS: Make VFile.truncate work growing files on PSV (fixes #885)
Sengoku Mahjong
Игры PC Engine / Turbo Grafx-16
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