MSX device support: - fixed VDP type of Sony HB-501P - fixed a bug that caused hangups on some machines when resetting during the logo animation - fixed ROM block debuggable for Sunrise IDE - improved accuracy of WD2793 FDC and disk drive emulation - added support for Spectravideo SVI-318 and SVI-328 pre-MSX computers: - most SVI support was implemented by Tomas Karlsson. With NYYRIKKI's help we fixed most last details - added in Contrib a tool to convert SVI disk images to DMK so they can be used in openMSX - added SVI support to several scripts (thanks to NYYRIKKI): cashandler, type_via_keybuf, listing - note the following limitations: - only WAV images are supported for cassettes. The stereo feature (music/sound on the other channel) is not supported. - only DMK disk images can be used - nothing is done to prevent the user to mix MSX and SVI hardware/software. This will not work, of course. As we are not SVI enthusiasts ourselves, we rely on contributions from others for the SVI support. - added accurate M1 cycle emulation - added support for ASCII8 mapper with 32kB SRAM - added initial support for the ASCII paddle input device (paddle 1 and 2 only) - added new machines: Bawareth Perfect MSX1, Al Alamiah AX370 (thanks to alshamaa), and as already mentioned: Spectravideo SVI-318, SVI-328 and a superexpanded SVI-328. - added new extensions: Konami Ultimate Collection, ASCII Japanese MSX-Write, ASCII Japanese MSX-Write II and Tecall TM220 MSX-RAMFILE New or improved emulator features: - performance improvements: - reverse feature - hq resampler - fixed issue with remote connections on Mac OS X/FreeBSD - changed default sound driver on Windows to SDL, because the DirectX sound driver has been removed - fixed creation of new HD images - changed the default renderer to SDLGL-PP - (probably!) fixed stability of MIDI-in on Windows. Unfortunately we didn't find someone to help us test this properly - also improved stability on external connections in general - allow to specify initial content for flash ROMs. This way it is possible to use MegaFlashROMSCC+SD like how the actual hardware is also shipped: preflashed. - several improvements on the listing command (thanks to NYYRIKKI) - added automatic file numbering for record_channels - added a tron script (thanks to NYYRIKKI) - added script that records to a new AVI file if the framerate changes (thanks to BiFi and FiXato for their initial version) - added mapper selection to OSD menu for unknown ROMs - automatically pad ROM files if they are not a multiple of the block size, instead of refusing to run that ROM - added OSD button to invoke OSD menu in the top left corner - added VGM recorder script (by Niek Vlessert) to help you record MSX songs into VGM files, supporting PSG, MSX-MUSIC, MSX-AUDIO, OPL4 and SCC Build system, packaging, documentation: - migrated from SDL threads to C++11 threads - removed support for Maemo5 - moved Windows build to Visual Studio 2017 - upgraded C-BIOS to release 0.28
Cal Omega - Game 7.4 (Gaming Poker, W.Export)
Игры MAME
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