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QMC2 v0.2.b3
Mortal_Hero, 22:44, 11-07-2008
Обновление QT4-оболочки QMC2 - M.A.M.E. Catalog / Launcher II для эмулятора SDLMAME под Linux / Unix.
- Direct GUI control via digital and analog joysticks through SDL
- Optional use of OpenGL to draw images (previews & flyers) - actually, this was mainly an experiment and is not necessarily faster than the default drawing mechanism * Support for MAME´s history.dat & mameinfo.dat information databases (this will be changed to a more generic approach in the future to support additional information sources)
- Fullscreen toggle for the main widget
- Style handling improved to allow for on-the-fly switching to the system´s default GUI style
- Improved window flags to better handle individual windows
- Architecture-independant OS detection for distribution specific build rules
- Several widget restoration bugs were discovered and fixed, together with a number of other/older bugs... See change-log for more information. Have fun, The QMC2 dev-team
- fix: if a null pixmap was retrieved, display the ghost image instead (of nothing)
- fix: under rare circumstances, the game specific emulator configuration wasn´t updated correctly (empty widget)
- fix: positions of about dialog and doc browser were incorrectly restored on showEvent()´s
- fix: when switching between detailed gamelist and parent/clone hierarchy during reload, QMC2 crashed under certain circumstances (not absoluteley sure if this bug existed before or if it was introduced by new features of this release
- fix: avoid auto-selecting first game in list if switching views during gamelist reload
- fix: adjust icon sizes of shortcut redefinition buttons
- fix: restore "Default" style selection correctly after language switch
- fix: corrected several position- & size-restoration bugs for all child widgets with restorable layout
- fix: corrected null pixmap on startup issue for the restored game selection if there is no preview- or flyer-image available for that game
- imp: SDLMAME options template updated to 0.126 (new options aviwrite, coin_lockout, snapname, snapsize, snapview, debug and debugscript, changed default for joystick, updated several descriptions)
- imp: build: added new make option OPENGL (enables OpenGL features if set to 1)
- imp: use QWidget instead of QFrame for (standard) preview & flyer widgets
- imp: enabled on-the-fly switching to system default style
- imp: all independant widgets (dialogs) are now explicitly created as sub-windows which allows them to be individually minimized / restored regardless if they have parents or not (new window flags: Qt::Dialog | Qt::SubWindow)
- imp: build: added support for distribution specific build on openSUSE 11.0, Fedora release 9 and Yellow Dog Linux 6.0
- imp: build: moved os-detect.sh to scripts/ directory (where it belongs
- imp: build: changed os-detection to be architecture independant for Linux distributions
- new: optional use of OpenGL to draw images (previews & flyers) - decided at compile time with the new OPENGL make option (OPENGL=0 is the default and paints on a normal QWidget; using a QPainter on a QGLWidget is actually a bit slower)
- new: optional direct GUI control via digital and analog joysticks (joystick support is enabled by default, use make option JOYSTICK=0 to completely disable it - note that compilation of QMC2 with enabled joystick support requires an SDL 1.2.11+ development package to be installed on your system!)
- new: support for MAME´s history.dat game information database
- new: support for MAME´s mameinfo.dat emulator information database
- new: show memory information (total, free, used) in about dialog (see system info)
- new: toggle fullscreen mode of main widget * doc: added Q2.6, Q2.7, Q3.4 and build instructions for Ubuntu 8.04, openSUSE 11.0 and Fedora release 9 to FAQ
 (En) (JY-074) (Pirate)-5.png)
Mortal Kombat II Special
Игры NES / Dendy
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