Обновился эмулятор NES для Windows.
What's new for version 5.20 32bit (04/17/2016) ---------------------------------------------- - Removed all those gfx modes, prior to AUTO windowed or fullscreen modes. - Removed video resolution setting from config file, now fullscreen mode always use the desktop resolution, unless you change it in the GUI. - Removed sprite evaluation at pre-scanline. - Changed unofficial opcode emulator behaviour - now it'll swap to GUI w/ RESET. - Changed sound sample rate to 48000Hz. Tell me if you experience problems. - Added unofficial opcodes + NOPs. - Added screen blitter 4x size with interlaced mode. - Added screen blitter 3x upscaler scanlined, pixelated and interlaced. - Added video vertical retrace sync, _much_ smoother. - Added various color effects like sepia, black&white, GameBoy and more! - Added an option for signed or unsigned APU sound samples. - Added cartridge board name when saving the iNES header info into a text file. - Added ability to modify a value in the CPU PRG space. - Added fast forward key, can be deactivated. - Fixed NMI and VBlank timing obscure failures. - Fixed mapper 69 for CHR RAM games. - Fixed motion blur effect, still imperfect. - Fixed VS palette setup. - Fixed a bug assigning joystick buttons. - Fixed PPU $2007 register, fixes the scorebar in Burai Fighter (U). - Fixed WAV stereo sound recording (generated files had half size). - Fixed palette selection/startup. - Fixed palette entries $10,$20,$30 in #nesdev palette. - Fixed a bug in the NMI timing. - Fixed an obscure bug in the sprite evaluation code (overflow flag). - Fixed OAM rotation (Sachen games/Tatakai no Banka). - Fixed file closing, another obscure bug. - Option "Set savestate slot to 0 on RESET" is now saved in the config file. - Optimized PPU bankswitching and pixel color generation. - General fixes and minor revision in the CPU instruction set. - Revised config file parsing in order to avoid a potential crash. - Improved RAMBO-1 PPU IRQ (mapper 64). - Fixed mapper 90 IRQs. - A few GUI and config changes, old rocknes.ini file is NOT recommended. - Code cleanups, lots of minor rewrites, adjustments, text changes, optimizations.
До сих пор глюки на MMC3 так и лезут, несмотря на точное ядро.
А дос-интерфейс это отдельная песня, автору лень уходить с библиотеки allegro.
http://forums.nesdev.com/viewtopic.php?f=3&t=14097
Кому-то ещё этот уродливый глюкодром интересен? :)
Tom and Jerry
Игры Game Boy / Color
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