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WinUAE v1.6.1 Beta 1
Yaranga, 09:00, 02-06-2009
Тони не привык останавливаться на достигнутом. Выпустив на днях финальный релиз WinUAE, вместо того чтоб отдохнуть, немедленно занялся новой бетой с очередными поправками и нововведениями.
- development PC updated to Intel Core i7 based. (Asus P6T DeluxeV2, i7 920 2.66GHz CPU @ 3.7GHz, 3x2G 1866MHz RAM)
- ASPI crash fixed (calling convention mismatch.. I didn't test and only assumed previous fix would be the only problem left..)
- filesys default codepage changed to default ansi page (1252 breaks many non-european characters)
- added more directory harddrive error codes to Windows->Amiga code translation table (unit not ready, bad unit)
- directory harddrive Windows illegal character handling was broken
- do not capture mouse at startup if window is hidden/minimized
- archive dragging to HD-led really mounts it as a harddrive, even if it contains only disk images
- 1760k HD and 10 sector DD PC formatted had switched internal DD/HD flag (=above image types didn't work)
- FAT12 formatted images supported as a harddrive (uaeunp feature)
- turbo/warp mode in fullscreen mode wasn't as fast as possible
- development PC updated to Intel Core i7 based. (Asus P6T DeluxeV2, i7 920 2.66GHz CPU @ 3.7GHz, 3x2G 1866MHz RAM)
- ASPI crash fixed (calling convention mismatch.. I didn't test and only assumed previous fix would be the only problem left..)
- filesys default codepage changed to default ansi page (1252 breaks many non-european characters)
- added more directory harddrive error codes to Windows->Amiga code translation table (unit not ready, bad unit)
- directory harddrive Windows illegal character handling was broken
- do not capture mouse at startup if window is hidden/minimized
- archive dragging to HD-led really mounts it as a harddrive, even if it contains only disk images
- 1760k HD and 10 sector DD PC formatted had switched internal DD/HD flag (=above image types didn't work)
- FAT12 formatted images supported as a harddrive (uaeunp feature)
- turbo/warp mode in fullscreen mode wasn't as fast as possible
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