Обновился эмулятор
Commodore Amiga -
WinUAE
New features/updates: UI
- On screen keyboard. Default mapped to pad button 4
- Gamepad GUI control. Use game pad to control WinUAE GUI with some limits
- Optional dark mode (Windows 10 or newer required)
- Emulation window dragging and resize does not anymore pause emulation
New features/updates: emulation
- Built-in Munt MT-32/CM-32L emulation. Emulated devices listed in MIDI out setting. ROM images should be in \mt32-roms. or c:\mt32-rom-data\
- AT&T DSP3210 emulation (AA3000 prototype). Not complete
- More programmed chipset screen mode emulation improvements
- Disk emulation improved, undocumented disk read DMA “last word may not come in” bug emulated
- Chipset emulation updates and fixes
- “Autoclip screenshots” option now supports programmed native screen modes
- Native<>RTG and RTG<>RTG mode switching optimizations
- A2410 display card emulation updates, works now with new Picasso96 driver
- Input panel Backslash/F11 option now has third option that restores pre-5.0 keymap behavior
- Do not list GPT partitioned harddrives in “Add Harddrives” panel
- Football Director 2 dongle emulation
- Quickstart Host Configuration menu first option renamed, “Default configuration” -> “Current host configuration”. Added new option “Default host configuration” that resets host configuration to defaults
- Hard reset now randomizes CPU reset start up delay and initial floppy motor position
Bugs fixes
- DMS brute force decryption failed to work with some encrypted DMS files
- Alt-Tab from D3D11 fullscreen RTG mode made hardware mouse cursor invisible
- Some configurations crashed when GUI Reset or Restart button was clicked
- Enter GUI, eject disk, insert new disk, exit GUI: Disk was inserted immediately which is physically impossible and can confuse programs. Inserting disk without manually ejecting it first worked correctly
- GUI Restart button didn’t fully restore GUI position/size if “Restarting” from fullscreen or full-window mode
- Some configs crashed when GUI Restart button or Reset was pressed
- WASAPI sound was disabled if sound driver only supported 8 channel audio
- Some configurations opened multiple tiny inactive multi-monitor mode emulation windows without enabled multiple monitors
- Workbench programmed screen mode (DBLPAL etc) positioning was not always correct when switching from other native mode
- None serial port emulation mode and fast CPU configuration: serial port driver hung if serial data transmit was attempted
- Integer scale + full window: Display panel windowed width and height was used instead of full window size (desktop size) when calculating scaling values
- Screen might have flickered when starting Picasso96 RTG screen dragging
- Multiple 0x76 partitions per HD/card can be mounted now, previously only first was mounted and the rest become zero size non-existing drives
- USB HID input device usage page check fixed, it accepted devices that had nothing to do with being input device
Gamepad GUI control details
A = select (pad mode)/left mouse click (mouse mode)
B = right mouse click (mouse mode)
Y = change active GUI area (pad mode)/TAB UI element change (mouse mode)
D-pad = select UI elements, “pad mode”
Left stick = move mouse, “mouse mode”
Currently requires XInput compatible gamepad
Onscreen keyboard details
Pad button 4 is default mapped to open/close on screen keyboard input event (if loaded config has button 4 mapped to something else, button is not mapped to OSK)
Pad button/d-pad that normally controls Amiga joystick moves keyboard selection. Joystick movements and button presses are not sent to Amiga side as long as OSK is open
Fire button press = send selected key’s press
Fire button release = send selected key’s release
Second button press = toggle state of selected key. Keep shift or control or other qualifier key pressed
Second button release = does nothing
Keyboard layout is US layout + 2 keys that are used in international layout variants + few bonus “keys”
If GUI is entered when OSK is open, GUI pad control is automatically enabled