New features: - Environmental variables (%variable%) in paths are not anymore resolved immediately when config is loaded but only when needed without modifying original path, preserving original path if config file is saved again - Added full statefile absolute/relative path support. Loading statefile will restore correct paths even if absolute/relative path mode was changed after saving the statefile - D3D9 and D3D11 VSync mode (both lagless and standard) 100/120Hz support with optional black frame insertion - 68060 FPU was not disabled after soft reset if 68060 was configured without emulated 68060 accelerator board, causing reset loop 4.0.0 bugs fixed: - Enabled “Minimize when focus is lost” option caused crash in some situations - 64-bit FPU mode always changed back to 80-bit if config file was loaded - 80-bit native FPU mode FREM and FMOD returned wrong results - RTG statefile restore didn’t restore screen state completely Other bugs fixed: - “Minimize when focus is lost” incorrectly activated when switching modes in some situations - “Minimize when focus is lost” minimized main emulation window when GUI was open and main window lost focus - If CPU panel FPU mode select menu was active and then some other panel was opened: JIT was switched off - CD audio play from real/virtual CD (not from directly mounted image file) didn’t restart correctly if audio settings changed - Only some emulated SCSI controllers flashed CD led when emulating a CD drive - input.keyboard_type was always read as Amiga keyboard. If PC layout was set as default, keyboard layout was read incorrectly from config file - Amiga reset during active RTG rendering in RTG Multithread mode could have caused a crash - RTG Multithread mode display refreshing was unreliable in 8-bit modes when palette changed - Finally fixed corrupted drag and drop graphics in Harddrives and Disk Swapper panel - When inserting previously connected USB input device, previous device type (Gamepad, CD32 pad etc) and autofire mode (if any) was not restored - Clipboard sharing could have attempted to transfer data to Amiga side after program had taken over the system, possibly overwriting memory New emulated expansions: - QuikPak 4060

Jurassic Park
Игры Sega Mega Drive / Genesis
» Пишем ромхакерский/хоумбрюерский софт. 06:57
» PCem - эмулятор старого PC-железа 05:38
» Хобби, коллекционирование, увлечение. 04:47
» [PS1] Septentrion ~ Out of the Blue ~ (Бета-тест перевода) 04:23
» Ремонт Dendy картриджа 04:21
» Пройденные игры 03:49
» Про YouTube и всё такое 03:14
» Книги и журналы - поиск, обсуждение, рекомендации 02:44
» PS1 SCPH-7002 PU-20 Помогите найти куда идет дорога? 02:42
» Smd IDA Tools - Sega Mega Drive reversing helpers 02:21
» NESRGB AV Famicom - цифровой шум 01:59
» Что вы слушаете? 01:31
» Indie Games 01:28
» Redream - Dreamcast в смартфоне 00:20