F0A2-A4DD Play clock is 20 seconds instead of 45 F3A2-A4DD Play clock is 30 seconds With the next two codes, the computer will run down the play clock--est to use in 2-Player mode. These codes may cause delays in plays and kick-offs 7AA2-A4DD Play clock is 60 seconds 9CA2-A4DD Play clock is 90 seconds D4A3-6D04 Only have 3 plays to get a first down or TD (down counter starts at 2) D7A3-6D04 Only have 2 plays to get a first down or TD (down counter starts at 3) D0A3-6D04 Only have 1 play to get a first down or TD (down counter starts at 4) C2AB-64A4 Have infinite plays to get a first down or TD (always 1st down) 3C24-A70D Infinite time-outs DD69-A407 No time-outs instead of 3--player 1 D169-A407 6 time-outs--player 1 DB69-A407 9 time-outs--player 1 DD69-A467 No time-outs--player 2 D169-A467 6 time-outs--player 2 DB69-A467 9 time-outs--player 2 82A6-AF64 Safeties worth 1 point instead of 2 82A6-AF64 + 82A6-A404 Safeties worth zero DDA4-0767 Touchdowns worth 0 points instead of 6 DFA4-0767 Touchdowns worth 1 point D4A4-0767 Touchdowns worth 2 points D7A4-0767 Touchdowns worth 3 points D0A4-0767 Touchdowns worth 4 points D9A4-0767 Touchdowns worth 5 points D5A4-0767 Touchdowns worth 7 points D6A4-0767 Touchdowns worth 8 points DBA4-0767 Touchdowns worth 9 points 3CA7-A707 + 3CA7-A767 Extra points and field goals worth zero B3A7-A7A7 Extra point or field goal resets score to 0 CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + D76C-6D67 Player 2 starts with 3 points CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 Player 2 starts with 5 points CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + DB6C-6D67 Player 2 starts with 9 points CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + DA6C-6D67 Player 2 starts with 12 points CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + DE6C-6D67 Player 2 starts with 15 points CB6C-6D07 + 626C-6FD7 + 486C-6F07 + ED6C-6467 + F06C-6D67 Player 2 starts with 20 points CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + D76C-6D67 Player 1 starts with 3 points CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 Player 1 starts with 5 points CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + DB6C-6D67 Player 1 starts with 9 points CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + DA6C-6D67 Player 1 starts with 12 points CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + DE6C-6D67 Player 1 starts with 15 points CB6C-6D07 + 626C-6FD7 + 416C-6F07 + ED6C-6467 + F06C-6D67 Player 1 starts with 20 points
Cinderella: Magical Dreams
Игры Game Boy Advance
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