Tecmo Super Bowl
DD66-14AC Player 1 touchdowns worth 0 points D766-14AC Player 1 touchdowns worth 3 points D966-14AC Player 1 touchdowns worth 5 points D666-14AC Player 1 touchdowns worth 8 points DD61-34DC Player 1 extra points worth 0 points D761-34DC Player 1 extra points worth 3 points D961-34DC Player 1 extra points worth 5 points DB61-34DC Player 1 extra points worth 9 points DD63-37AB Player 1 field goals worth 0 points DF63-37AB Player 1 field goals worth 1 points D963-37AB Player 1 field goals worth 5 points DB63-37AB Player 1 field goals worth 9 points DDB0-17AB Player 1 safeties worth 0 points DFB0-17AB Player 1 safeties worth 1 points D9B0-17AB Player 1 safeties worth 5 points DBB0-17AB Player 1 safeties worth 9 points DDCE-34A8 + DDBB-176B Player 2 touchdowns worth 0 points D7CE-34A8 + D7BB-176B Player 2 touchdowns worth 3 points D9CE-34A8 + D9BB-176B Player 2 touchdowns worth 5 points DBCE-34A8 + DBBB-176B Player 2 touchdowns worth 9 points DDB5-34AB Player 2 extra points worth 0 points D7B5-34AB Player 2 extra points worth 3 points D9B5-34AB Player 2 extra points worth 5 points DBB5-34AB Player 2 extra points worth 9 points DDBD-4DDB Player 2 field goals worth 0 points DFBD-4DDB Player 2 field goals worth 1 points D9BD-4DDB Player 2 field goals worth 5 points DBBD-4DDB Player 2 field goals worth 9 points DD67-17DC Player 2 safeties worth 0 points DF67-17DC Player 2 safeties worth 1 points D967-17DC Player 2 safeties worth 5 points DB67-17DC Player 2 safeties worth 9 points DDA5-1F2D Both players get 0 timeouts for the first half D4A5-1F2D Both players get 2 timeouts for the first half D5A5-1F2D Both players get 7 timeouts for the first half DBA5-1F2D Both players get 9 timeouts for the first half 10A5-14FD Player 1 gets 0 timeouts for the first half 10A5-14BD Player 2 gets 0 timeouts for the first half DDAA-14FD Both players get 0 timeouts for the second half D4AA-14FD Both players get 2 timeouts for the second half D5AA-14FD Both players get 7 timeouts for the second half DBAA-14FD Both players get 9 timeouts for the second half 10AA-149D Player 1 gets 0 timeouts for the second half 10AA-142D Player 2 gets 0 timeouts for the second half C9AA-149D Player 1's timeouts are not reset at half-time C9AA-142D Player 2's timeouts are not reset at half-time DFBA-170C 1 play to get a 1st down D4BA-170C 2 plays to get a 1st down D7BA-170C 3 plays to get a 1st down D9BA-170C 5 plays to get a 1st down D5BA-170C 7 plays to get a 1st down C9BA-14DC Always 1st down
(CRL Group).png)
Room Ten (1986)(CRL Group)
Игры ZX Spectrum
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